Veldtocht |
---|
EO DM AND EI DK LVW Vrijheid NW SoF ZvZ DHvT HOvW DZW EVvTB OdBZ |
Era |
S TdH |
Taal |
C af ar bg ca ca cs da de el en@shaw en eo es et eu fi fr fur gl he hr hu id is it ja ko la lt lv mk mr nb nl pl pt pt racv ro ru sk sl sr sr sr sr sv tl tr vi zh zh |
The longevity and natural intelligence of elves make them apt for military matters, enough even to counter their general distaste for war. Elves remember things much more clearly than humankind, and can often intuit what others can only be trained to do. Certainly, on those rare occasions when an elf sets his mind to war, the strategy that results is often the work of a master.
Bijzonderheden: Het leiderschap van deze eenheid motiveert aangrenzende eenheden van dezelfde zijde en lagere rang, hun klappen komen daardoor harder aan bij de vijand.
Promoveert van: | Elfenkapitein |
---|---|
Promoveert tot: | |
Prijs: | 55 |
HP: | 62 |
Zetten: | 5 |
XP: | 150 |
Level: | 3 |
Alliantie: | neutraal |
ID | Elvish Marshal |
Vermogens: | leiderschap |
zwaard scherp | 10 - 4 dichtbij | ||
boog puntig | 8 - 3 afstand |
Weerstanden: | |
---|---|
scherp | 0% |
puntig | 0% |
stomp | 0% |
vuur | 0% |
kou | 0% |
mysterieus | -10% |
Terrein | Zetten | Verdediging |
---|---|---|
Bergen | 3 | 60% |
Bevroren | 2 | 30% |
Bos | 1 | 60% |
Diep water | - | 0% |
Dorp | 1 | 60% |
Grot | 3 | 30% |
Heuvels | 2 | 50% |
Kasteel | 1 | 60% |
Kustrif | 2 | 30% |
Moeras | 2 | 30% |
Onbegaanbaar | - | 0% |
Onbegaanbaar | - | 0% |
Ondiep water | 3 | 20% |
Paddenstoelenveld | 2 | 50% |
Vlak | 1 | 40% |
Zand | 2 | 30% |